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  2. Random number - Wikipedia

    en.wikipedia.org/wiki/Random_number

    Random numbers are frequently used in algorithms such as Knuth's 1964-developed algorithm [1] for shuffling lists. (popularly known as the Knuth shuffle or the Fisher–Yates shuffle, based on work they did in 1938).

  3. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  4. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    3 Random number generators that use external entropy. 4 See also. 5 References. 6 External links. ... [26] It is a very fast sub-type of LFSR generators.

  5. A Million Random Digits with 100,000 Normal Deviates

    en.wikipedia.org/wiki/A_Million_Random_Digits...

    A Million Random Digits with 100,000 Normal Deviates is a random number book by the RAND Corporation, originally published in 1955. The book, consisting primarily of a random number table , was an important 20th century work in the field of statistics and random numbers .

  6. Random number table - Wikipedia

    en.wikipedia.org/wiki/Random_number_table

    In the 1950s, a hardware random number generator named ERNIE was used to draw British premium bond numbers. The first "testing" of random numbers for statistical randomness was developed by M.G. Kendall and B. Babington Smith in the late 1930s, and was based upon looking for certain types of probabilistic expectations in a given sequence. The ...

  7. George Marsaglia - Wikipedia

    en.wikipedia.org/wiki/George_Marsaglia

    George Marsaglia established the lattice structure of linear congruential generators in the paper "Random numbers fall mainly in the planes", [2] later termed Marsaglia's theorem. [3] This phenomenon means that n -tuples with coordinates obtained from consecutive use of the generator will lie on a small number of equally spaced hyperplanes in n ...

  8. KISS (algorithm) - Wikipedia

    en.wikipedia.org/wiki/KISS_(algorithm)

    KISS (Keep it Simple Stupid) is a family of pseudorandom number generators introduced by George Marsaglia. [1] [2] [3] Starting from 1998 Marsaglia posted on various newsgroups including sci.math, comp.lang.c, comp.lang.fortran and sci.stat.math several versions of the generators. All KISS generators combine three or four independent random ...

  9. Fortuna (PRNG) - Wikipedia

    en.wikipedia.org/wiki/Fortuna_(PRNG)

    Fortuna is a cryptographically secure pseudorandom number generator (CS-PRNG) devised by Bruce Schneier and Niels Ferguson and published in 2003. It is named after Fortuna, the Roman goddess of chance. FreeBSD uses Fortuna for /dev/random and /dev/urandom is symbolically linked to it since FreeBSD 11. [1] Apple OSes have switched to Fortuna ...