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The main reason for this arrangement is that the arrow keys are not ergonomic to use with a right-handed mouse. During the early days of gaming, this was not a problem as the mouse was not used; the arrow keys controlled both movement ↑ ↓ as well as looking around ← →, with strafing done using modifier keys (usually Alt + ← →).
The commonly used keys for gaming on a computer are the 'W', 'A', 'S', 'D', and the keys close and adjacent to these keys. These keys and style of using a keyboard is referred to as WASD. A gaming keypad will not only optimize the WASD layout, but will often contain extra functionality, such as volume control, the Esc. key, the F1–F12 keys ...
And usually the "*" key will reload the weapon, and "/" is the use button. --Vittau 03:17, 14 December 2006 (UTC) Actually they perfectly fit left handers - try for yourself and see: operating WASD with the right hand might proove somewhat difficult.;) The arrow keys were created for the masses, WASD is for the left-handed elite.
In its original design, Scroll Lock was intended to modify the behavior of the arrow keys. When the Scroll Lock mode is on, the arrow keys scroll the contents of a text window instead of moving the cursor. [1] [2] In this usage, Scroll Lock is a toggling lock key like Num Lock or Caps Lock, which have a state that persists after the key is ...
Key rollover is the ability of a computer keyboard to correctly handle several simultaneous keystrokes. A keyboard with n-key rollover (NKRO) can correctly detect input from each key on the keyboard at the same time, regardless of how many other keys are also being pressed. Keyboards that lack full rollover will register an incorrect keystroke ...
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Most keyboard shortcuts require the user to press a single key or a sequence of keys one after the other. Other keyboard shortcuts require pressing and holding several keys simultaneously (indicated in the tables below by the + sign). Keyboard shortcuts may depend on the keyboard layout.
One is via a romanized version of Japanese called rÅmaji (literally "Roman character"), and the other is via keyboard keys corresponding to the Japanese kana. Some systems may also work via a graphical user interface, or GUI, where the characters are chosen by clicking on buttons or image maps.