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The Uno board was the successor of the Duemilanove release and was the 9th version in a series of USB-based Arduino boards. [8] Version 1.0 of the Arduino IDE for the Arduino Uno board has now evolved to newer releases. [4]
A sketch is a program written with the Arduino IDE. [72] Sketches are saved on the development computer as text files with the file extension .ino. Arduino Software (IDE) pre-1.0 saved sketches with the extension .pde. A minimal Arduino C/C++ program consists of only two functions: [73]
The Arduino Nano is an open-source breadboard-friendly microcontroller board based on the Microchip ATmega328P microcontroller (MCU) and developed by Arduino.cc and initially released in 2008. It offers the same connectivity and specs of the Arduino Uno board in a smaller form factor.
AVR Programming: Learning to Write Software for Hardware. Maker Media. ISBN 978-1449355784. Schmidt, Maik (2011). Arduino: A Quick Start Guide. Pragmatic Bookshelf. ISBN 978-1-934356-66-1. Margush, Timothy S. (2011). Some Assembly Required: Assembly Language Programming with the AVR Microcontroller. CRC Press. ISBN 978-1439820643.
The Teensy 4.0 has an NXP i.MXRT1062 ARM Cortex-M7 at 600 MHz with 1024 KB RAM (512 KB is tightly coupled), 2048 KB flash (64K reserved for recovery & EEPROM emulation), two USB ports, both 480 Mbit/s, three CAN bus channels (one with CAN FD), two I²S Digital Audio, 1 S/PDIF Digital Audio, 1 SDIO (4 bit) native SD, SPI, all with 16 word FIFO ...
XOD is based on functional reactive programming principles and provides graphical flow-based application programming interface. XOD can compile a native machine code for the low-ended controllers. A node is a block that represents either some physical device like a sensor, motor, or relay, or some operation such as addition, comparison, or text ...
Little Computer 3 (LC-3), (2019) is an assembly language with a simplified instruction set, enabling the writing of moderately complex assembly programs. It includes many features found in more advanced languages, making it useful for teaching basic programming and computer architecture .
Etoys development was inspired and directed by Alan Kay and his work to advance and support constructionist learning.Primary influences include Seymour Papert and the Logo programming language, a dialect of Lisp optimized for educational use; work done at Xerox Palo Alto Research Center, PARC; Smalltalk, HyperCard, StarLogo and NetLogo. [5]