Search results
Results from the WOW.Com Content Network
America's Army is a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers.. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their ...
AGEod (AGE Online Distribution) is a developer and publisher of PC games. The company is incorporated in France and has its head office located in Grenoble. The company specializes in developing history oriented strategy video games built with its proprietary Adaptive Game Engine (AGE), and also publishes third-party titles. AGEod's main goal ...
Age of Wonders III, like the previous games in the series is a turn-based strategy game set within a high fantasy universe where the player assumes the role of a political-military leader. Gameplay is 4X -based (explore, expand, exploit and exterminate) where players explore the world map, slowly building an empire through colonization, warfare ...
Myth III: The Wolf Age is a real-time tactics game, and as such, unlike the gameplay in real-time strategy games, the player does not have to engage in resource micromanagement or economic macromanagement, does not have to construct a base or buildings, and does not have to gradually build up their army by acquiring resources and researching new technologies.
Age of Wonders underwent a long production cycle, and was originally developed under the name World of Wonders. In 1997, the team scrapped its existing work and restarted development, which resulted in Age of Wonders. The game won positive reviews and was a moderate commercial success, with global sales of roughly 200,000 units by 2001.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
A turn-based strategy 4X video game where players advance through historical eras, starting from Antiquity Age, through key historical eras such as the Classical and Renaissance periods, to Modern Age. The game highlights significant historical moments, including early military conquests, the exploration and colonization of new lands, and the ...
American Conquest ' s basic gameplay mechanics and economic factors are shared with the earlier GSC Game World title Cossacks: European Wars and its add-ons. As in Cossacks, American Conquest allows the building of a base with which the player will conduct military and economic activities to prepare for victory in a scenario.