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  2. GeForce 10 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_10_series

    The biggest highlight to this line of notebook GPUs is the implementation of configured specifications close to (for the GTX 1060–1080) and exceeding (for the GTX 1050/1050 Ti) that of their desktop counterparts, as opposed to having "cut-down" specifications in previous generations.

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    GeForce GTX 275 April 9, 2009 GT200-105-B3 TSMC/UMC 55 nm 470 633 1404 2.268 240:80:28 896 (1792) 127.0 17.724 50.6 674 219 Effectively one-half of the GTX 295 $250 GeForce GTX 280 June 17, 2008 GT200-300-A2 65 nm 576 602 1296 2.214 240:80:32 1024 141.7 512 19.264 48.16 622 236 Replaced by GTX 285 $650 (dropped to $430 after 3 months [54])

  4. Pascal (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(microarchitecture)

    Painting of Blaise Pascal, eponym of architecture. Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...

  5. GeForce 500 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_500_series

    The GTX 590 is a dual-GPU card, similar to past releases such as the GTX 295, and boasted the potential to handle Nvidia's 3D Vision technology by itself. [ 3 ] On April 13, 2011, the GT 520 was launched as the bottom-end card in the range, with lower performance than the equivalent number cards in the two previous generations, the GT 220 and ...

  6. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  7. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    The GTX 1070 Ti, GTX 1070, GTX 1060 (3 GB version), GTX 1050 Ti, and GTX 1050 use GDDR5. [ 21 ] Unified memory – A memory architecture, where the CPU and GPU can access both main system memory and memory on the graphics card with the help of a technology called "Page Migration Engine".

  8. GeForce 16 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_16_series

    The GTX 1650 features both a GDDR5 and GDDR6 version. Like the GeForce 20 series, the GeForce 16 series was followed by the GeForce 30 series. The 16 series was the last GPU generation of the GeForce series that did not support hardware-accelerated real-time ray tracing and was therefore marketed under the GTX instead of RTX prefix.

  9. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU.

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