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  2. DirectX 12 Ultimate - Wikipedia

    en.wikipedia.org/?title=DirectX_12_Ultimate&...

    Pages for logged out editors learn more. Contributions; Talk; DirectX 12 Ultimate

  3. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Learn to edit; Community portal; ... DirectX 12 is supported on all Fermi and later Nvidia ... as a free download for Windows XP. Unlike the DirectX runtime, Managed ...

  4. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    With the introduction of DXR in October, four new features were added to DirectX 12: [1] Acceleration structure is a representation of the 3D environment that is efficiently formatted for the GPU. This environment is the plane that is used to create the starting points. The structure allows for modifications to be made and has optimized ray ...

  5. Windows 10 - Wikipedia

    en.wikipedia.org/wiki/Windows_10

    Windows 10 includes DirectX 12, alongside WDDM 2.0. [191] [192] Unveiled March 2014 at GDC, DirectX 12 aims to provide "console-level efficiency" with "closer to the metal" access to hardware resources, and reduced CPU and graphics driver overhead.

  6. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    Optionally, an application using a Direct3D 10/11/12 interface and Direct3D 10/11/12 hardware may also specify a geometry shader. This shader takes as its input some vertices of a primitive (triangle/line/point) and uses this data to generate/degenerate (or tessellate ) additional primitives or to change the type of primitives, which are each ...

  7. 3DMark - Wikipedia

    en.wikipedia.org/wiki/3DMark

    Sky Diver is a DirectX 11 test aimed at gaming laptops and mid-range PCs that cannot achieve double-digit frame rates in the more demanding Fire Strike test. Night Raid is a DirectX 12 test designed for systems using integrated graphics, such as tablets, laptops, and desktops lacking dedicated graphics hardware.

  8. DirectX 12 - Wikipedia

    en.wikipedia.org/?title=DirectX_12&redirect=no

    From Wikipedia, the free encyclopedia. Redirect page

  9. Alex St. John - Wikipedia

    en.wikipedia.org/wiki/Alex_St._John

    Alex St. John, along with Craig Eisler and Eric Engstrom, created the original Microsoft DirectX technology platform. Alex became the Microsoft Windows Game technology evangelist for DirectX through his early work at Microsoft (1992-1997) to advance Windows as a dominant graphics and media platform.