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Autodesk ShapeManager is a 3D geometric modeling kernel used by Autodesk Inventor and other Autodesk products that is developed inside the company. It was originally forked from ACIS 7.0 in November 2001, [1] and the first version became available in Inventor 5.3 in February 2002.
Autodesk Vault is a data management tool integrated with Autodesk Inventor Series, Autodesk Inventor Professional, AutoCAD Mechanical, AutoCAD Electrical, Autodesk Revit and Civil 3D products. It helps design teams track work in progress and maintain version control in multi-user environments.
A man using AutoCAD 2.6 to digitize a drawing of a school building. AutoCAD was derived from a program that began in 1977, and then released in 1979 [5] called Interact CAD, [6] [7] [8] also referred to in early Autodesk documents as MicroCAD, which was written prior to Autodesk's (then Marinchip Software Partners) formation by Autodesk cofounder Michael Riddle.
AutoLISP is a small, dynamically scoped, dynamically typed Lisp language dialect with garbage collection, immutable list structure, and settable symbols, lacking in such regular Lisp features as macro system, records definition facilities, arrays, functions with variable number of arguments or let bindings.
AutoCAD Architecture (abbreviated as ACA) is a version of Autodesk's flagship product, AutoCAD, with tools and functions specially suited to architectural work. Architectural objects have a relationship to one another and interact with each other intelligently.
In video compression, a key frame, also known as an intra-frame, is a frame in which a complete image is stored in the data stream. In video compression, only changes that occur from one frame to the next are stored in the data stream, in order to greatly reduce the amount of information that must be stored.
DWG (from drawing) is a proprietary [3] binary file format used for storing two- and three- dimensional design data and metadata.It is the native format for several CAD packages including DraftSight, AutoCAD, ZWCAD, IntelliCAD (and its variants), Caddie and Open Design Alliance compliant applications.
In computer programming, a branch table or jump table is a method of transferring program control to another part of a program (or a different program that may have been dynamically loaded) using a table of branch or jump instructions. It is a form of multiway branch.