enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. AMD Optimizing C/C++ Compiler - Wikipedia

    en.wikipedia.org/wiki/AMD_Optimizing_C/C++_Compiler

    The AMD Optimizing C/C++ Compiler (AOCC) is an optimizing C/C++ and Fortran compiler suite from AMD targeting 32-bit and 64-bit Linux platforms. [1] [2] It is a proprietary fork of LLVM + Clang with various additional patches to improve performance for AMD's Zen microarchitecture in Epyc, and Ryzen microprocessors.

  3. LLVM - Wikipedia

    en.wikipedia.org/wiki/LLVM

    LLVM can accept the IR from the GNU Compiler Collection (GCC) toolchain, allowing it to be used with a wide array of extant compiler front-ends written for that project. LLVM can also be built with gcc after version 7.5. [37] LLVM can also generate relocatable machine code at compile-time or link-time or even binary machine code at runtime.

  4. Compile and go system - Wikipedia

    en.wikipedia.org/wiki/Compile_and_go_system

    In computer programming, a compile and go system; compile, load, and go system; assemble and go system; or load and go system [1] [2] [3] is a programming language processor in which the compilation, assembly, or link steps are not separated from program execution.

  5. Clang - Wikipedia

    en.wikipedia.org/wiki/Clang

    The LLVM project originally intended to use GCC's front end. The GCC source code, however, is large and somewhat cumbersome; as one long-time GCC developer put it referring to LLVM, "Trying to make the hippo dance is not really a lot of fun". [17] Besides, Apple software uses Objective-C, which is a low priority for GCC developers.

  6. Mingw-w64 - Wikipedia

    en.wikipedia.org/wiki/Mingw-w64

    Mingw-w64 includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries for the Windows API, a Windows-native version of the GNU Project's GNU Debugger, and miscellaneous utilities.

  7. Chris Lattner - Wikipedia

    en.wikipedia.org/wiki/Chris_Lattner

    Apple first shipped LLVM-based technology in the 10.5 (and 10.4.8) OpenGL stack as a just-in-time (JIT) compiler, shipped the llvm-gcc compiler in the integrated development environment (IDE) Xcode 3.1, Clang 1.0 in Xcode 3.2, Clang 2.0 (with C++ support) in Xcode 4.0, and LLDB, libc++, assemblers, and disassembler technology in later releases ...

  8. Comparison of integrated development environments - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_integrated...

    IDE License Windows Linux macOS Other platforms Debugger GUI builder Toolchain Profiler Code coverage Autocomplete Static code analysis GUI-based design Class browser

  9. Emscripten - Wikipedia

    en.wikipedia.org/wiki/Emscripten

    Emscripten is an LLVM/Clang-based compiler that compiles C and C++ source code to WebAssembly, [4] primarily for execution in web browsers. Emscripten allows applications and libraries written in C or C++ to be compiled ahead of time and run efficiently in web browsers, typically at speeds comparable to or faster than interpreted or dynamically ...