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OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.
The following is a list of video editing software. The criterion for inclusion in this list is the ability to perform non-linear video editing. Most modern transcoding software supports transcoding a portion of a video clip, which would count as cropping and trimming. However, items in this article have one of the following conditions:
Video editing software can be divided into consumer grade, which focuses on ease-of-use, along with professional grade software, which focuses on feature availability, and advanced editing techniques. The typical use case for the former is to edit personal videos on the go, when more advanced editing is not required.
Motion picture film editing is a predecessor to video editing and, in several ways, video editing simulates motion picture film editing. Video editing was first introduced with the use of linear video editing, which was performed before digital software. Followed by video editing software on non-linear editing systems (NLE).
After you're done editing your new template, click on "Apply changes" to return to the Reference editor, and "Apply changes" again to return to the page you're editing. If there isn't already a list of references on the page (for example, if you're adding the first reference for the page), you need to specify where the list of references, and ...
Pages in category "Video editing software" The following 73 pages are in this category, out of 73 total. This list may not reflect recent changes. ...
These days, linear video editing systems have been superseded by non-linear editing (NLE) systems which can output EDLs electronically to allow autoconform on an online editing system – the recreation of an edited programme from the original sources (usually video tapes) and the editing decisions in the EDL.
Olive 0.1 was in development for a year before it was published. The original author said that the program itself was his first C++ and his first large-scale programming project. Due to being inexperienced the author says that a lot of programming and video handling mistakes were made. It is known to be unstable.