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The three axes of rotation in an aircraft. Flight dynamics is the science of air vehicle orientation and control in three dimensions. The three critical flight dynamics parameters are the angles of rotation in three dimensions about the vehicle's center of gravity (cg), known as pitch, roll and yaw.
The position of all three axes, with the right-hand rule for describing the angle of its rotations. An aircraft in flight is free to rotate in three dimensions: yaw, nose left or right about an axis running up and down; pitch, nose up or down about an axis running from wing to wing; and roll, rotation about an axis running from nose to tail.
A yaw will obtain the bearing, a pitch will yield the elevation, and; a roll gives the bank angle. Therefore, in aerospace they are sometimes called yaw, pitch, and roll. Notice that this will not work if the rotations are applied in any other order or if the airplane axes start in any position non-equivalent to the reference frame.
AI with pitch and roll reference lines (left) and the AI relationship to aircraft orientation (right) The attitude indicator ( AI ), also known as the gyro horizon or artificial horizon , is a flight instrument that informs the pilot of the aircraft orientation relative to Earth's horizon , and gives an immediate indication of the smallest ...
A pitch motion is an up-or-down movement of the bow and stern of the ship. The longitudinal/X axis, or roll axis, is an imaginary line running horizontally through the length of the ship, through its centre of mass, and parallel to the waterline. A roll motion is a side-to-side or port-starboard tilting motion of the superstructure around this ...
The rudder is a fundamental control surface which is typically controlled by pedals rather than at the stick. It is the primary means of controlling yaw—the rotation of an airplane about its vertical axis. The rudder may also be called upon to counter-act the adverse yaw produced by the roll-control surfaces.
First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may not be completely accurate, as a lean is a limited partial rotation.
These are based on six degrees of freedom (6 DoF) calculations. 6 DoF modeling accounts for x, y, and z position in space along with the projectiles pitch, yaw, and roll rates. 6 DoF modeling needs such elaborate data input, knowledge of the employed projectiles and expensive data collection and verification methods that it is impractical for ...