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Star Fleet Battles Commander's Rulebook; Star Fleet Battles Commander's Rulebook, Volume II; Star Fleet Battles Expansion 1; Star Fleet Battles Expansion 2; Star Fleet Battles Expansion 3; Star Fleet Battles Supplement 1; Star Fleet Battles Volume II; Star Fleet Battles: Commander's SSD Book; Starline 2200
This list compiles published miniature wargames categorized by their subject matter, genre, or time period covered in their rules. Where known, the publisher is given (or, in a few cases, the designer(s) in the case of self-published or freely distributed games), as well as the date of first publication (many games have been published in ...
Full Thrust: Remixed - published 2008 (revised second edition incorporating the core rule changes from More Thrust and both Fleet Book volumes). The Babylon Project: Earthforce Sourcebook (out of print, partly incorporated into the Fleet Books) (Contains a set of space combat rules written by Jon Tuffley, based on his Full Thrust rules).
Star Fleet Battles Expansion 2, 1982 expansion Topics referred to by the same term This disambiguation page lists articles associated with the title Star Fleet Battles Expansion .
Craig Sheeley reviewed Star Fleet Battles Commander's Rulebook in Space Gamer No. 66. [1] Sheeley commented that "The Commander's Rulebook is what Star Fleet Battles should have been in the first place. If you have a photographic memory and can remember where every rule is with the old system, you won't need this rulebook.
Sheeley commented that "If you want to collect every part of the Star Fleet Battles rules, or just want new counters and SSDs, then SFB Supplement #1 might be a good buy. Otherwise, just skip the idea of carriers altogether and go with pseudo-fighters." [1]
After the folding of Task Force Games and the cancellation of the original Prime Directive line, Amarillo Design Bureau, Inc., the new publishers of Star Fleet Universe games, were left with the question of what to do with PD. They were primarily a wargame company, and the poor sales of the supplements were cause for a reexamination. [1]
Federation Commander is largely based on Star Fleet Battles (SFB), and carries over many of its basic rules and game dynamics. It was designed to be a game which would be similar to Star Fleet Battles, but which would provide more ease of learning and playability. It provides a balance between tactical nuance and ease of playability, in order ...