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The development of a strong speedrunning community is considered to have originated with the 1993 computer game Doom. [2] [3] [4] The game retained the "par time" mechanic from Wolfenstein and included a feature that allowed players to record and play back gameplay using files called demos (also known as game replays).
In July 2019, Dream figured out the seed of a Minecraft world YouTuber PewDiePie was playing on by using reverse engineering techniques that Dream learned from online forums. [8] In November 2019, Dream uploaded a viral video titled "Minecraft, But Item Drops Are Random And Multiplied..." that has amassed 49 million views as of January 2021. [8]
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
He is known for his Minecraft hardcore series, where he plays the game on its most difficult setting, with permadeath (one life per game) and no respawns. Watson also formerly held the world record for the longest-running Minecraft hardcore world. As of May 2024, he had 4.3 million followers on Twitch. [3]
Far Lands or Bust (abbreviated FLoB) is an online video series created by Kurt J. Mac in which he plays the video game Minecraft.The series depicts his journey to the "Far Lands", a distant area of a Minecraft world in which the terrain generation does not function correctly, creating a warped landscape.
Time attack — a mode which allows the player to finish a game (or a part of it) as fast as possible, saving record times. Score attack — the attempt to reach a record logged point value in a game. Electronic sports — video games that are played as competitive sports. Piano roll; Meta Runner — a web series inspired by the tool assisted ...
Mineplex was a Minecraft minigame server created in 2013 by Gregory Bylos and Jarred van de Voort. [4] [5] In 2016, Mineplex had millions of unique players monthly. [6]At its peak, the server had around 20,000 concurrent players at any given time. [7]
Many open world or survival games procedurally create a game world from a random seed or one provided by the player, so that each playthrough is different. These generation systems create numerous pixel - or voxel -based biomes with distribution of resources, objects, and creatures.