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Descent was re-released on modern digital distribution services. It was one of the launch titles for the open beta version of Good Old Games on September 8, 2008, [65] followed by a Steam release on February 13, 2014. [66] However, the game was withdrawn from Good Old Games in December 2015 along with Descent II and Descent 3, and later from ...
Descent: Journeys in the Dark is a two to five player high fantasy dungeon crawl published by Fantasy Flight Games in 2005. Descent was designed and produced by Kevin Wilson. [1] The game is based on an improved version of the mechanics of FFG's licensed Doom: The Boardgame.
After Volition had started to develop Red Faction out of what had been Descent 4, many people on the team felt like the game was a "ground-pounder", a game they would work hard on just to get an unpleasant result. [3] The game shifted from a space combat game to a first-person shooter with a heavy focus on environmental destruction. [3]
Volition was an American video game developer located in Champaign, Illinois.It was founded in 1993 by programmers Mike Kulas and Matt Toschlog as Parallax Software. The company grew to eight employees while developing its first game, the first-person spaceship shooter Descent (1995), which was released to widespread acclaim.
This is a category for games in the Descent series. Pages in category "Descent (series)" The following 4 pages are in this category, out of 4 total.
Descent 3 is the first project developed by Outrage Entertainment. [19] The company was founded when Parallax Software, creators of previous Descent games, decided to split in two: Outrage Entertainment and Volition. Volition would focus on creating the combat space simulator FreeSpace games, while Outrage would continue with the Descent series ...
The game was branded as Descent: Underground (later just Descent) under license from and intended as a prequel to the 1995 video game Descent. The game was temporarily released on Steam as an early access title the same year. Descendent Studios signed a deal with publisher Little Orbit for financial support.
Descent II is a 1996 first-person shooter game developed by Parallax Software and first published for DOS by Interplay Productions. A version for the PlayStation was released under the title Descent Maximum. It is the second installment in the Descent video game series and the sequel to Descent. The player controls a spaceship from the pilot's ...