Search results
Results from the WOW.Com Content Network
FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).
Bloom lighting has been used in many games, modifications and game engines such as Quake Live, Cube 2: Sauerbraten and the Spring game engine. The effect was popular in 7th-generation games, [9] which were released from 2005 through to the early 2010s. Several games from the period have received criticism for overuse of the technique.
Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.
Logo. HDR10+ [1] is a high dynamic range (HDR) video technology that adds dynamic metadata [2] to HDR10 source files. The dynamic metadata are used to adjust and optimize each frame of the HDR video to the consumer display's capabilities in a way based on the content creator's intentions.
The highlights—the brightest parts of an image—can be brighter, more colorful, and more detailed. [2] The larger capacity for brightness can be used to increase the brightness of small areas without increasing the overall image's brightness, resulting in, for example, bright reflections from shiny objects, bright stars in a dark night scene, and bright and colorful light-emissive objects ...
Xbox Console Companion on Android, iOS, Windows 8, Windows 8.1, Windows 10, Windows Phone: Remote Local game streaming via Off-TV Play to Wii U GamePad for some games — Local and remote game streaming via Remote Play to PS Vita, macOS and Windows, or selected Sony Xperia smartphone [151] for all games, except those that require the PS Camera ...
Asphalt 8: Airborne is a 2013 racing video game developed by Gameloft Barcelona and published by Gameloft.It is the 8th major game of the Asphalt series.It was released on August 22, 2013, for iOS and Android, [1] November 13 for Windows 8 [2] and Windows Phone 8, [3] January 15, 2014 for BlackBerry 10, [4] and April 5, 2015 for Tizen.
Plans have been made to start opening them in a way that allows the community to develop special content for the game, with ship engine effects being made available to users who have purchased the game. [9] On May 27, 2019, the Steam store page for SpaceEngine was made public in preparation for the release of the first paid version, 0.990 beta ...