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The Gumshoe System (stylised as The GUMSHOE System) is a role-playing game system created in 2007 by Robin Laws, designed for running investigative scenarios. The premise is that investigative games are not about finding clues, they are about interpreting the clues that are found.
Role-playing is used to equip future practitioners with experience in using diverse skills, structures, and methods to handle various mediation and facilitation scenarios. These roleplays usually have students roleplaying both the mediation-facilitation and client-sides of the interactions; however, more intense or complicated scenarios can be ...
Fiasco is a role-playing game with no GM, the game being set up before the action starts. The game is for three to five players, and takes between one [12] and three [2] hours, including two acts and an aftermath. The things required to play are: four ordinary (six sided) dice per player of two different colors
A role-playing game (sometimes spelled roleplaying game, [1] [2] or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character ...
Recon (appearing later as RECON) is a military role-playing game where players assume the role of American soldiers during the Vietnam War.The first edition featured a wargame with role-playing elements, somewhat like Behind Enemy Lines and Twilight 2000, then gradually evolved into a full role-playing game.
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters. [1] The players pursue goals within a fictional setting represented by real-world environments while interacting with each other in character. The outcome of player actions may be mediated by game rules or determined ...
Conflict resolution is conceptualized as the methods and processes involved in facilitating the peaceful ending of conflict and retribution.Committed group members attempt to resolve group conflicts by actively communicating information about their conflicting motives or ideologies to the rest of group (e.g., intentions; reasons for holding certain beliefs) and by engaging in collective ...
In game theory, a win–win game or win–win [1] scenario is a situation that produces a mutually beneficial outcome for two or more parties. [2] It is also called a positive-sum game as it is the opposite of a zero-sum game .