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  2. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  3. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    CLASS-ID. name« INHERITS« FROM» parentclasses». FACTORY« IMPLEMENTS interfaces». class-members. END FACTORY. OBJECT« IMPLEMENTS interfaces». instance-members. END OBJECT. END CLASS name. INTERFACE-ID. name« INHERITS« FROM» interfaces». members. END INTERFACE name. — Cobra class name «inherits parentclass» «implements interfaces ...

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    The messages that flow between computers to request services in a client-server environment can be designed as the linearizations of objects defined by class objects known to both the client and the server. For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value.

  5. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    An object must be explicitly created based on a class and an object thus created is considered to be an instance of that class. An object is similar to a structure, with the addition of method pointers, member access control, and an implicit data member which locates instances of the class (i.e., objects of the class) in the class hierarchy ...

  6. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    Primitive wrapper classes are not the same thing as primitive types. Whereas variables, for example, can be declared in Java as data types double, short, int, etc., the primitive wrapper classes create instantiated objects and methods that inherit but hide the primitive data types, not like variables that are assigned the data type values.

  7. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Object/Class: A tight coupling or association of data structures with the methods or functions that act on the data. This is called a class, or object (an object is created based on a class). Each object serves a separate function. It is defined by its properties, what it is and what it can do.

  8. Object (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_(computer_science)

    A language that supports creating an object from a class is classified as class-based. A language that supports object creation via a template object is classified as prototype-based. The concept of object is used in many different software contexts, including: Possibly the most common use is in-memory objects in a computer program written in ...

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    If a class does not specify its superclass, it implicitly inherits from java.lang.Object class. Thus all classes in Java are subclasses of Object class. If the superclass does not have a constructor without parameters the subclass must specify in its constructors what constructor of the superclass to use. For example: