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  2. Lee algorithm - Wikipedia

    en.wikipedia.org/wiki/Lee_algorithm

    The Lee algorithm is one possible solution for maze routing problems based on breadth-first search. It always gives an optimal solution, if one exists, but is slow and requires considerable memory. It always gives an optimal solution, if one exists, but is slow and requires considerable memory.

  3. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  4. Maze runner - Wikipedia

    en.wikipedia.org/wiki/Maze_runner

    A maze runner may use the Lee algorithm. It uses a wave propagation style (a wave are all cells that can be reached in n steps) throughout the routing space. The wave stops when the target is reached, and the path is determined by backtracking through the cells.

  5. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generation animation using a tessellation algorithm. This is a simple and fast way to generate a maze. [3] On each iteration, this algorithm creates a maze twice the size by copying itself 3 times. At the end of each iteration, 3 paths are opened between the 4 smaller mazes. The advantage of this method is that it is very fast.

  6. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    The above algorithms are among the best general algorithms which operate on a graph without preprocessing. However, in practical travel-routing systems, even better time complexities can be attained by algorithms which can pre-process the graph to attain better performance. [2] One such algorithm is contraction hierarchies.

  7. Category:Routing algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Routing_algorithms

    Pages in category "Routing algorithms" The following 41 pages are in this category, out of 41 total. This list may not reflect recent changes. A. A* search algorithm;

  8. GraphHopper - Wikipedia

    en.wikipedia.org/wiki/GraphHopper

    GraphHopper is an open-source routing library and server written in Java and provides a routing API over HTTP. [1] It runs on the server, desktop, Android, iOS or Raspberry Pi. [2] [3] By default OpenStreetMap data for the road network and elevation data from the Shuttle Radar Topography Mission is used. The front-end is open-source too and ...

  9. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    Prim's algorithm has many applications, such as in the generation of this maze, which applies Prim's algorithm to a randomly weighted grid graph. The time complexity of Prim's algorithm depends on the data structures used for the graph and for ordering the edges by weight, which can be done using a priority queue .