Search results
Results from the WOW.Com Content Network
When sketching is complete, a 3D part can be extruded into a volumetric model for further modeling. An extruded model creates a group along a specified normal . Every group in SolveSpace encapsulates an action applied to the specified sketch created for every 3D operation, such as an extrusion, rotation, or translation.
v 2023 Autodesk: macOS, Windows: 2D computer aided design, 3D modeling, basic rendering, rudimentary animation (of camera, not objects) ... Artificial intelligence in ...
Autodesk Maya, commonly shortened to just Maya (/ ˈ m aɪ ə /; MY-ə [5] [6]), is a 3D computer graphics application that runs on Windows, macOS, and Linux, originally developed by Alias and currently owned and developed by Autodesk.
SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design.. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS.
UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...
The Maya Embedded Language (MEL) is a scripting language used to simplify tasks in the 3D graphics software Autodesk Maya. Most tasks that can be achieved through Maya's GUI can be achieved with MEL, as well as certain tasks that are not available from the GUI. MEL offers a method of speeding up complicated or repetitive tasks, as well as ...
A grid-based spatial index has the advantage that the structure of the index can be created first, and data added on an ongoing basis without requiring any change to the index structure; indeed, if a common grid is used by disparate data collecting and indexing activities, such indices can easily be merged from a variety of sources.
Every rotation in 3D space has a fixed axis unchanged by rotation. The rotation is completely specified by specifying the axis of rotation and the angle of rotation about that axis. Without loss of generality, this axis may be chosen as the z-axis of a Cartesian coordinate system, allowing a simpler visualization of the rotation.