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C4.5 is an algorithm used to generate a decision tree developed by Ross Quinlan. [1] C4.5 is an extension of Quinlan's earlier ID3 algorithm.The decision trees generated by C4.5 can be used for classification, and for this reason, C4.5 is often referred to as a statistical classifier.
A decision tree is a decision support recursive partitioning structure that uses a tree-like model of decisions and their possible consequences, including chance event outcomes, resource costs, and utility. It is one way to display an algorithm that only contains conditional control statements.
Decision Tree Model. In computational complexity theory, the decision tree model is the model of computation in which an algorithm can be considered to be a decision tree, i.e. a sequence of queries or tests that are done adaptively, so the outcome of previous tests can influence the tests performed next.
In decision tree learning, ID3 (Iterative Dichotomiser 3) is an algorithm invented by Ross Quinlan [1] used to generate a decision tree from a dataset. ID3 is the precursor to the C4.5 algorithm , and is typically used in the machine learning and natural language processing domains.
Business decision mapping (BDM) is a technique for making decisions, particularly for the kind of decisions that often need to be made in business.It involves using diagrams to help articulate and work through the decision problem, from initial recognition of the need through to communication of the decision and the thinking behind it.
Decision Requirements Diagrams that show how the elements of decision-making are linked into a dependency network. Decision tables to represent how each decision in such a network can be made. Business context for decisions such as the roles of organizations or the impact on performance metrics.
An influence diagram (ID) (also called a relevance diagram, decision diagram or a decision network) is a compact graphical and mathematical representation of a decision situation. It is a generalization of a Bayesian network , in which not only probabilistic inference problems but also decision making problems (following the maximum expected ...
Fast-and-frugal tree or matching heuristic [1] (in the study of decision-making) is a simple graphical structure that categorizes objects by asking one question at a time. These decision trees are used in a range of fields: psychology , artificial intelligence , and management science .