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In Norse mythology, the einherjar (singular einheri; literally "army of one", "those who fight alone") [1] [2] are those who have died in battle and are brought to Valhalla by valkyries. In Valhalla, the einherjar eat their fill of the nightly resurrecting beast Sæhrímnir , and valkyries bring them mead from the udder of the goat Heiðrún .
Assassin's Creed Valhalla is an action role-playing video game structured around several main story arcs and numerous optional side-missions, called "World Events". The player takes on the role of Eivor Varinsdottir (/ ˈ eɪ v ɔːr /), [7] a Viking raider, as they lead their fellow Vikings against the Anglo-Saxon kingdoms.
Lake Valhalla is a glacial lake located in the Okanogan-Wenatchee National Forest of the state of Washington. Positioned adjacent to the Pacific Crest Trail , the lake and its surrounding areas are popular for hiking, climbing and other recreational activities.
Once the periods in a chapter are up, the Sacred Phase begins, in which Lenneth returns to Asgard and Freya updates her on the status of the war with the Vanir and the fate of her einherjar in Valhalla. Each Einherjar has a Hero Value, a number representing their combat strength and strength of character, and Lenneth must send einherjar with ...
Selecting among half of those who die in battle (the other half go to the goddess Freyja's afterlife field Fólkvangr), the valkyries bring their chosen to the afterlife hall of the slain, Valhalla, ruled over by the god Odin. There, when the einherjar are not preparing for the events of Ragnarök, the valkyries bear them mead.
The einherjar found in dungeons are random; there are up to three different characters of the same class found in an artifact. Because of this, although there are 40 different einherjar in the game, only 20 can be recruited per game. Once einherjar reach a certain level, the player may release them, returning them to the world of the living.
"Freya" (1882) by Carl Emil Doepler. In Norse mythology, Fólkvangr (Old Norse "field of the host" [1] or "people-field" or "army-field" [2]) is a meadow or field ruled over by the goddess Freyja where half of those that die in combat go upon death, whilst the other half go to the god Odin in Valhalla.
The publishing house Legend, founded and managed by John Peel, had previously published titles under the Microl label which financed the development of Valhalla. [5] The game was developed by Richard Edwards, Graham Asher, Charles Goodwin, James Learmont, and Andrew Owen using a system they named "Movisoft" which Peel hoped would become "the adventure game equivalent of CP/M". [5]