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  2. Nidhogg (video game) - Wikipedia

    en.wikipedia.org/wiki/Nidhogg_(video_game)

    Nidhogg is a side-scrolling two-player fighting video game developed and published by Messhof.Players duel with swords in a pixelated environment. The game was commissioned for the New York University Game Center's annual multiplayer show, and was revised and demoed at private events over the next four years before its final release.

  3. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    One of the most common problems with programming games that use isometric (or more likely dimetric) projections is the ability to map between events that happen on the 2d plane of the screen and the actual location in the isometric space, called world space. A common example is picking the tile that lies right under the cursor when a user clicks.

  4. Dinosaur Game - Wikipedia

    en.wikipedia.org/wiki/Dinosaur_Game

    The Dinosaur Game [1] (also known as the Chrome Dino) [2] is a browser game developed by Google and built into the Google Chrome web browser. The player guides a pixelated t-rex across a side-scrolling landscape, avoiding obstacles to achieve a higher score. The game was created by members of the Chrome UX team in 2014.

  5. Pixel Gun 3D - Wikipedia

    en.wikipedia.org/wiki/Pixel_Gun_3D

    Pixel Gun 3D is a 2013 first-person shooter game developed by Lightmap and published by Cubic Games for iOS and Android. Players choose from a variety of single-player and multiplayer modes, with single-player revolving around fighting enemies and multiplayer putting several players up against each other in competitions.

  6. Unsighted - Wikipedia

    en.wikipedia.org/wiki/Unsighted

    Unsighted is the debut game of Studio Pixel Punk, a Brazilian independent games studio founded in 2017 by designer, programmer, writer and composer Fernanda Dias and programmer, level designer and artist Tiani Pixel. The game was inspired by the dungeons and linear progression of The Legend of Zelda series and the open-ended gameplay of the ...

  7. Pixelation - Wikipedia

    en.wikipedia.org/wiki/Pixelation

    Pixelated image of a face. In computer graphics, pixelation (also spelled pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-colored square display elements that comprise the bitmap, are visible. Such an image is said to be pixelated (pixellated in ...

  8. Screen space ambient occlusion - Wikipedia

    en.wikipedia.org/wiki/Screen_space_ambient_occlusion

    SSAO component of a typical game scene. The algorithm is implemented as a pixel shader, analyzing the scene depth buffer which is stored in a texture. For every pixel on the screen, the pixel shader samples the depth values around the current pixel and tries to compute the amount of occlusion from each of the sampled points. In its simplest ...

  9. Total Distortion - Wikipedia

    en.wikipedia.org/wiki/Total_distortion

    The goal of the game is to get fame points, make money, and film successful music videos. The game was also known for its sense of humor; the famous game over screen featured the enemy singing a song called "You Are Dead". One of the most distinctive features of the game was the sleep mode.