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  2. Neil Druckmann - Wikipedia

    en.wikipedia.org/wiki/Neil_Druckmann

    Neil Druckmann (Hebrew: ניל דרוקמן; born December 5, 1978) is an Israeli–American writer, creative director, designer, and programmer. He is the studio head and head of creative of the video game developer Naughty Dog, and is best known for his work on the game franchises Uncharted and The Last of Us, having co-created the latter.

  3. Intergalactic: The Heretic Prophet - Wikipedia

    en.wikipedia.org/wiki/Intergalactic:_The_Heretic...

    Development began in 2020, after the release of The Last of Us Part II ; [4] [6] more than 250 Naughty Dog employees worked on the game. [2] Neil Druckmann leads development as creative director and writer, alongside co-game directors Matthew Gallant and Kurt Margenau. [7] [8] The score is composed by Trent Reznor and Atticus Ross. [4]

  4. Naughty Dog Chief Neil Druckmann on Birthing ‘The ... - AOL

    www.aol.com/entertainment/naughty-dog-chief-neil...

    Neil Druckmann, creator of “The Last of Us” and head of the prosperous Naughty Dog game studio, knows well the troubled history of adapting video game content into other mediums. He’s seen ...

  5. Naughty Dog - Wikipedia

    en.wikipedia.org/wiki/Naughty_Dog

    Naughty Dog, LLC (formerly JAM Software, Inc.) [2] [3] is an American first-party video game developer based in Santa Monica, California. [4] Founded by Andy Gavin and Jason Rubin in 1984, [ 2 ] the studio was acquired by Sony Computer Entertainment in 2001.

  6. “The Last of Us” season 2 'packs quite a wallop': Creators ...

    www.aol.com/last-us-season-2-packs-170000329.html

    Certain memories stick with Neil Druckmann, a creator on The Last of Us, ... For context, when Naughty Dog released trailers to promote the Part II video game, the studio edited out characters ...

  7. Development of The Last of Us - Wikipedia

    en.wikipedia.org/wiki/Development_of_The_Last_of_Us

    Preliminary work on The Last of Us, under the codename "Project Thing" or "T1", [5]: 127 began after the release of Uncharted 2: Among Thieves in October 2009. For the first time in the company's history, developer Naughty Dog split into two teams to work on projects concurrently; while one team developed Uncharted 3: Drake's Deception (2011), the other began work on The Last of Us. [6]

  8. Druckmann originally introduced Riley in a game storyline that was released between 2013's The Last of Us and 2020's The Last of Us, Part II, but the series is weaving Ellie's LGBTQ identity into ...

  9. The Last of Us: Left Behind - Wikipedia

    en.wikipedia.org/wiki/The_Last_of_Us:_Left_Behind

    Creative director Neil Druckmann wrote the story for The Last of Us: Left Behind. [4] Naughty Dog began developing The Last of Us: Left Behind following the release of The Last of Us in June 2013, with a team about half the size. [5]