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Joe Magarac / ˈ m æ ɡ ə ˌ r æ k / (Serbo-Croatian pronunciation: [mǎɡarat͡s]) is a pseudo-legendary American folk hero.He is presented to readers (see "Origin", below) as having been the protagonist of tales of oral folklore told by steelworkers in Pittsburgh, Pennsylvania, which later spread throughout the industrial areas of the Midwestern United States, sometimes referred to as the ...
Typhoon of Steel was designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI). [3] A sequel to Grigsby's game Panzer Strike, [4] [1] it reuses that project's game engine and mechanics, [5] updated to focus on different sections of World War II.
Steelrising is an action role-playing video game played from a third-person perspective.As the player progresses in the game and defeat enemies, they will collect Anima Essence, which can be used to upgrade the player's weapons and skills, though upgrading the character can only be done at "Vestal" checkpoints found throughout the world.
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Steel Panthers began production in May 1994, designed by Gary Grigsby for Strategic Simulations Inc. (SSI). [1] According to Terry Coleman of Computer Gaming World, Grigsby conceived the game as a way to revisit and update his earlier wargame designs, particularly Kampfgruppe and Panzer Strike. [2]
Glen Schofield is an American video game artist, designer, director, and producer.He was formerly the vice president and general manager at Visceral Games, co-founder of Sledgehammer Games, founder and former CEO of Striking Distance Studios, [1] and the creator and executive producer of the third-person survival horror video game Dead Space.
Steel Horizon received negative reviews upon release. On Metacritic, the DS version of the game holds a score of 42/100 based on 15 reviews. [1]GameSpot gave the game scores of 3.6/10 for the DS version [2] and 4.5/10 for PSP version, [3] praising the story but criticizing the low difficulty, the visual effects being simplistic, and the soundtrack being repetitive.
Steel Assault is a fast-paced 2D action platformer. The game equips the player with an 8-way electric whip, along with a jump, double jump, and a short dodge slide. One other mechanic is a zip-line which allows the player to move vertically, horizontally and diagonally between elements or platforms. [4]