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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. Acoustic location - Wikipedia

    en.wikipedia.org/wiki/Acoustic_location

    Acoustic location is a method of determining the position of an object or sound source by using sound waves. Location can take place in gases (such as the atmosphere), liquids (such as water), and in solids (such as in the earth).

  4. Shardmap - Wikipedia

    en.wikipedia.org/wiki/Shardmap

    The cache footprint of the media image of a shardmap is therefore just one disk block per shard. A small fifo on media is easily loaded and converted to an efficient hash table shard on demand. Once in cache, index updates are performed by updating the cached hash table and appending the same entries to the final block of the shard fifo.

  5. Echolocation - Wikipedia

    en.wikipedia.org/wiki/Echolocation

    Animal echolocation, non-human animals emitting sound waves and listening to the echo in order to locate objects or navigate. Human echolocation , the use of sound by people to navigate. Sonar ( so und n avigation a nd r anging), the use of sound on water or underwater, to navigate or to locate other watercraft, usually by submarines.

  6. Echo sounding - Wikipedia

    en.wikipedia.org/wiki/Echo_sounding

    Echo sounding or depth sounding is the use of sonar for ranging, normally to determine the depth of water . It involves transmitting acoustic waves into water and recording the time interval between emission and return of a pulse; the resulting time of flight , along with knowledge of the speed of sound in water, allows determining the distance ...

  7. Shard (database architecture) - Wikipedia

    en.wikipedia.org/wiki/Shard_(database_architecture)

    A database shard, or simply a shard, is a horizontal partition of data in a database or search engine. Each shard may be held on a separate database server instance, to spread load. Some data in a database remains present in all shards, [a] but some appears only in a single shard. Each shard acts as the single source for this subset of data. [1]

  8. Multibeam echosounder - Wikipedia

    en.wikipedia.org/wiki/Multibeam_echosounder

    A multibeam echosounder is a device typically used by hydrographic surveyors to determine the depth of water and the nature of the seabed. Most modern systems work by transmitting a broad acoustic fan shaped pulse from a specially designed transducer across the full swathe acrosstrack with a narrow alongtrack then forming multiple receive beams (beamforming) that are much narrower in the ...

  9. Deeper Fishfinder - Wikipedia

    en.wikipedia.org/wiki/Deeper_Fishfinder

    Operation of Deeper is based on echolocation and wi-fi technologies. Echolocation is a method for detecting and locating objects submerged in water. When a sound signal is produced, the time it takes for the signal to reach an object and for its echo to return is issued to calculate the distance between the sonar and the object.