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  2. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    This is best described in the article, Digital Citizenship during a Global Pandemic: Moving beyond Digital Digital Literacy, "Critical digital civic literacy, as is the case of democratic citizenship more generally, requires moving from learning about citizenship to participating and engaging in democratic communities face‐to‐face, online ...

  3. Dreyfus model of skill acquisition - Wikipedia

    en.wikipedia.org/wiki/Dreyfus_model_of_skill...

    A more recent articulation, "Revisiting the Six Stages of Skill Acquisition," authored by Stuart E. Dreyfus and B. Scot Rousse, appears in a volume exploring the relevance of the Skill Model: Teaching and Learning for Adult Skill Acquisition: Applying the Dreyfus and Dreyfus Model in Different Fields (2021). [3]

  4. 21st century skills - Wikipedia

    en.wikipedia.org/wiki/21st_century_skills

    The skills and competencies considered "21st century skills" share common themes, based on the premise that effective learning, or deeper learning, requires a set of student educational outcomes that include acquisition of robust core academic content, higher-order thinking skills, and learning dispositions.

  5. Technological literacy - Wikipedia

    en.wikipedia.org/wiki/Technological_literacy

    Technological literacy (Technology Literacy) is the ability to use, manage, understand, and assess technology. [1] Technological literacy is related to digital literacy in that when an individual is proficient in using computers and other digital devices to access the Internet, digital literacy gives them the ability to use the Internet to discover, review, evaluate, create, and use ...

  6. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  7. Digital intelligence - Wikipedia

    en.wikipedia.org/wiki/Digital_intelligence

    The DQ framework was identified as the best practice to be used as a global industry standard for digital skills by the IEEE Digital Literacy Industry Connections program and there is an initiation of preliminary work under IEEE SA to develop an IEEE global standard for Digital Literacy, Skills and Readiness using the DQ framework. [25]

  8. Skill-based theories of second-language acquisition - Wikipedia

    en.wikipedia.org/wiki/Skill-based_theories_of...

    [3] [4] In this model, skill acquisition is seen as a progression from declarative to procedural knowledge. [4] Adaptive control of thought is a general model of cognition, and second-language acquisition is just one application of a wide area of research in cognitive psychology. [ 5 ]

  9. Transliteracy - Wikipedia

    en.wikipedia.org/wiki/Transliteracy

    Related terms are media and information literacy, information literacy, digital literacy, multiliteracies and metaliteracy. Transliteracy is a unifying framework rather than a replacement of existing literacies. It considers "movement across" which requires a range of capabilities.