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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Default generator in R and the Python language starting from version 2.3. Xorshift: 2003 G. Marsaglia [26] It is a very fast sub-type of LFSR generators. Marsaglia also suggested as an improvement the xorwow generator, in which the output of a xorshift generator is added with a Weyl sequence.
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.
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In a typical post, participants are given a list of six names and are asked to send one gift (or book, or bottle of wine) valued at about $10–15 USD to the person at the top of the list. They are then asked to remove the person in the top spot, move the person in the number two spot to the top, add themselves to the number two spot, and ...
RedditGifts, stylized as redditgifts, was an online user-to-user gift exchange service for Reddit users. Free to participate in, RedditGifts was first created by Reddit user "kickme444" (the alias of Dan McComas), while working on freelance projects.
In the asymptotic setting, a family of deterministic polynomial time computable functions : {,} {,} for some polynomial p, is a pseudorandom number generator (PRNG, or PRG in some references), if it stretches the length of its input (() > for any k), and if its output is computationally indistinguishable from true randomness, i.e. for any probabilistic polynomial time algorithm A, which ...
The gift-exchange game, also commonly known as the gift exchange dilemma, is a common economic game introduced by George Akerlof and Janet Yellen to model reciprocacy in labor relations. [1] The gift-exchange game simulates a labor-management relationship execution problem in the principal-agent problem in labor economics. [ 2 ]
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