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  2. Magic: The Gathering rules - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_rules

    The rules of the collectible card role-playing game Magic: The Gathering were originally developed by the game's creator, Richard Garfield, and accompanied the first version of the game in 1993. The game's rules have frequently been changed by the manufacturer Wizards of the Coast , mostly in minor ways, but several major rule changes have also ...

  3. List of Magic: The Gathering keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Magic:_The...

    Within the collectible card game Magic: the Gathering published by Wizards of the Coast, individual cards can carry instructions to be followed by the players when played. To simplify these instructions, some of these instructions are given as keywords, which have a common meaning across all cards.

  4. Blackstone's Card Trick Without Cards - Wikipedia

    en.wikipedia.org/wiki/Blackstone's_Card_Trick...

    The magician then gives the following instructions: Take the card's face value (with aces counting as 1 and royal cards counting as 11, 12 and 13 respectively) Double it. Add 3. Multiply by 5. If the card the spectator is thinking of is a spade, subtract 1. If the card the spectator is thinking of is a heart, subtract 2.

  5. Karl Fulves - Wikipedia

    en.wikipedia.org/wiki/Karl_Fulves

    The first follow-up published in 1979 as Self-Working Mental Magic with 67 mind-reading tricks. Volumes on table magic and number magic published in 1981 and 1982. A direct continuation to the series' first entry published in 1984 with the title More Self-Working Card Tricks , and an entry on paper magic followed in 1985.

  6. Magic: The Gathering Commander - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_Commander

    The Commander format has each player provide a 100-card deck, using cards from any printed sets excluding those that are banned, with the requirement that each card outside basic lands to be unique, in contrast to normal Magic decks that allow up to four copies of a card from the game's current base and expansion sets. The Commander format ...

  7. Card manipulation - Wikipedia

    en.wikipedia.org/wiki/Card_manipulation

    Card trick. Upper left: "Pick a card, any card". Upper right: Back-palming a card. Bottom left: A "spring" flourish. Bottom right: Mixing the cards allows for card trick preparation. Card manipulation, commonly known as card magic, is the branch of magic that deals with creating effects using sleight of hand techniques involving playing cards.

  8. Out of This World (card trick) - Wikipedia

    en.wikipedia.org/wiki/Out_of_This_World_(card_trick)

    The performer takes a deck of cards, and places on the table two face-up "marker" cards, one black and one red; the black on the left and the red on the right.The performer tells the spectator that he or she is going to deal cards face-down from the deck and the object of the exercise is for the subject to use their intuition to identify whether each card in the deck is black or red.

  9. Sideboard (cards) - Wikipedia

    en.wikipedia.org/wiki/Sideboard_(cards)

    Cards that let the player select cards from "outside the game" are limited to the sideboard in sanctioned tournaments. One famous example is the "wish" cycle. [22] The expansion set Unglued, cards from which are not sanctioned for tournaments, also contains the cards Jester's Sombrero and Look at Me, I'm the DCI to manipulate cards in the ...