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  2. Wizard Spell List - DND 5th Edition

    dnd5e.wikidot.com/spells:wizard

    This wizard spell list includes optional spells available from Tasha's Cauldron of Everything. For the wizard spell list without optional spells, see Core Wizard Spell List

  3. Spells - DND 5th Edition

    dnd5e.wikidot.com/spells

    Spell Name School Casting Time Range Duration Components; Acid Splash: Conjuration: 1 Action: 60 Feet: Instantaneous: V, S: Blade Ward: Abjuration: 1 Action: Self: 1 ...

  4. Wizard - DND 5th Edition

    dnd5e.wikidot.com/wizard

    Choose a 1st-level wizard spell and a 2nd-level wizard spell that are in your spellbook. You can cast those spells at their lowest level without expending a spell slot when you have them prepared. If you want to cast either spell at a higher level, you must expend a spell slot as normal.

  5. Core Wizard Spell List - DND 5th Edition

    dnd5e.wikidot.com/spells:wizard-core

    Core Wizard Spell List This wizard spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. For the complete wizard list, see Wizard Spell List

  6. Aganazzar's Scorcher - DND 5th Edition

    dnd5e.wikidot.com/spell:aganazzars-scorcher

    2nd-level evocation. Casting Time: 1 action Range: 30 feet Components: V, S, M (a red dragon’s scale) Duration: Instantaneous. A line of roaring flame 30 feet long and 5 feet wide emanates from you in a direction you choose. Each creature in the line must make a Dexterity saving throw.

  7. School of Abjuration Spells - DND 5th Edition

    dnd5e.wikidot.com/spells:abjuration

    The abjuration school of magic encompasses protective spells. They create a physical or magical barrier, negate magical or physical abilities, harm trespassers, or even banish the subject of the spell to another plane of existence.

  8. Ritual Spells - DND 5th Edition

    dnd5e.wikidot.com/spells:ritual

    A ritual spell can be cast following the normal rules for spellcasting, or the spell can be cast as a ritual. The ritual version of a spell takes 10 minutes longer to cast than normal. It also doesn’t expend a spell slot, which means the ritual version of a spell can’t be cast at a higher level.

  9. School of Evocation Spells - DND 5th Edition

    dnd5e.wikidot.com/spells:evocation

    The evocation school of magic included spells that manipulated energy or tapped an unseen source of power in order to produce a desired end. In effect, they created something out of nothing. Many of these spells produced spectacular effects, and evocation spells could deal large amounts of damage.

  10. Phantasmal Force - DND 5th Edition

    dnd5e.wikidot.com/spell:phantasmal-force

    2nd-level illusion. Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of fleece) Duration: Concentration, up to 1 minute. You craft an illusion that takes root in the mind of a creature that you can see within range. The target must make an Intelligence saving throw.

  11. School of Illusion Spells - DND 5th Edition

    dnd5e.wikidot.com/spells:illusion

    The Illusion school includes spells that deceive the senses or minds of others. They cause people to see things that are not there, not see things that are there, hear phantom noises, or remember things that never happened. Among these spells are included invisibility and disguise self.