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Colonization of Antarctica is the establishing and maintaining of control over Antarctic land for exploitation and possibly settlement. [1]Antarctica was claimed by several states since the 16th century, culminating in a territorial competition in the first half of the 20th century when its interior was explored and the first Antarctic camps and bases were set up.
This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by adding missing items with reliable sources. This is a list of fictional countries from published works of fiction (books, films, television series, games, etc.). Fictional works describe all the countries in the following list as located somewhere on the surface of the Earth as ...
The history of Antarctica emerges from early Western theories of a vast continent, known as Terra Australis, believed to exist in the far south of the globe. The term Antarctic , referring to the opposite of the Arctic Circle , was coined by Marinus of Tyre in the 2nd century AD.
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Antarctica sits on every line of longitude because the South Pole is on the continent. Theoretically, Antarctica would be located in all time zones; however, areas south of the Antarctic Circle experience extreme day-night cycles near the times of the June and December solstices, making it difficult to determine which time zone would be appropriate.
Nearly 1,500 academics, researchers and scientists specializing in Antarctica gathered in southern Chile for the 11th Scientific Committee on Antarctic Research conference this week to share the ...
Lost lands are islands or continents believed by some to have existed during prehistory, but to have since disappeared as a result of catastrophic geological phenomena. Legends of lost lands often originated as scholarly or scientific theories, only to be picked up by writers and individuals outside the academy.
"After all Antarctic Great Adventure") is a video game developed by Konami in 1983 for the MSX, and later for video game consoles, such as the Family Computer and ColecoVision. The player takes the role of an Antarctic penguin, racing to various research stations owned by different countries in Antarctica (excluding the USSR).