enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    The maximum horizontal distance travelled by the projectile, neglecting air resistance, can be calculated as follows: [1] = ⁡ (⁡ + ⁡ +) where d is the total horizontal distance travelled by the projectile.

  3. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  4. Kinematics equations - Wikipedia

    en.wikipedia.org/wiki/Kinematics_equations

    From this point of view the kinematics equations can be used in two different ways. The first called forward kinematics uses specified values for the joint parameters to compute the end-effector position and orientation. The second called inverse kinematics uses the position and orientation of the end-effector to compute the joint parameters ...

  5. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    The equation = + (+) = is of the form + + =, and such an equation can be transformed into an equation solvable by the function (see an example of such a transformation here). Some algebra shows that the total time of flight, in closed form, is given as [ 10 ]

  6. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    In engineering, for instance, kinematic analysis may be used to find the range of movement for a given mechanism and, working in reverse, using kinematic synthesis to design a mechanism for a desired range of motion. [8] In addition, kinematics applies algebraic geometry to the study of the mechanical advantage of a mechanical system or mechanism.

  7. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    When converted to an equivalent system of three ordinary first-order non-linear differential equations, jerk equations are the minimal setting for solutions showing chaotic behaviour. This condition generates mathematical interest in jerk systems. Systems involving fourth-order derivatives or higher are accordingly called hyperjerk systems. [1]

  8. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  9. List of relativistic equations - Wikipedia

    en.wikipedia.org/wiki/List_of_relativistic_equations

    To derive the equations of special relativity, one must start with two other The laws of physics are invariant under transformations between inertial frames. In other words, the laws of physics will be the same whether you are testing them in a frame 'at rest', or a frame moving with a constant velocity relative to the 'rest' frame.