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Windows Template Library (WTL) is a free software, object-oriented C++ template library for Win32 development. WTL was created by Microsoft employee Nenad Stefanovic for internal use and later released as an unsupported add-on to Visual Studio and the Win32 Framework SDK.
The application obtains the license limits that apply to that user's license, such as a time limit or enabling of product features, from the vendor's system and optionally also locks the license to the user's system. Once activated the license continues working on the user's machine with no further communication required with the vendor's systems.
System Locked Pre-installation (SLP), also referred to as OEM Activation, is a product activation procedure for Microsoft Windows used by major OEMs of laptops and pre-built PCs wherein a Windows product key is added and locked to the machine's firmware before mass distribution. SLP product keys cannot be moved to other machines. [1]
On Windows 10 and Windows 11, the activation process can also generate a "digital entitlement", which allows the operating system's hardware and license status to be saved to the activation servers, so that the operating system's license can automatically be restored after a clean installation without the need to enter a product key.
The Client/Server Runtime Subsystem, or csrss.exe, is a component of the Windows NT family of operating systems that provides the user mode side of the Win32 subsystem.In modern versions of Windows, it is primarily involved with process and thread management, console window handling, side-by-side assembly loading and the shutdown process.
Once a license had been purchased, a user's product license, billing and other information would be stored within a user's digital locker at the Windows Marketplace digital distribution platform; this would allow a user to retain this information at an off-site location for reference purposes and to reinstall the operating system, if necessary ...
C++/WinRT is an entirely standard modern C++17 language projection for Windows Runtime (WinRT) APIs, implemented as a header-file-based library, and designed to provide first-class access to the modern Windows API. With C++/WinRT, Windows Runtime APIs can be authored and consumed using any standards-compliant C++17 compiler.
MinGW ("Minimalist GNU for Windows"), formerly mingw32, is a free and open source software development environment to create Microsoft Windows applications.. MinGW includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries which enable the use of the ...