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  2. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    The game's rendering engine featured environment mapping, Gouraud shading, volumetric fog, and other effects such as decals that allowed for textures to be projected onto interiors in real time (for example, a player in a Torque Game Engine game might fire a weapon that left a bullet hole in the wall, and the bullet hole would be a decal ...

  3. Software versioning - Wikipedia

    en.wikipedia.org/wiki/Software_versioning

    Software versioning is the process of assigning either unique version names or unique version numbers to unique states of computer software. Within a given version number category (e.g., major or minor), these numbers are generally assigned in increasing order and correspond to new developments in the software.

  4. Löve (game framework) - Wikipedia

    en.wikipedia.org/wiki/Löve_(game_framework)

    [5] The framework is frequently found in the compositions of video game development competitions, such as the game development competition Ludum Dare. [6] In July 2018, it was the 10th most popular game development software used by independent game developers on the site Itch.io, [7] holding a 1.97% share.

  5. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  6. Unigine - Wikipedia

    en.wikipedia.org/wiki/Unigine

    UNIGINE 1 had support for large virtual scenarios and specific hardware required by professional simulators and enterprise VR systems, often called serious games.. Support for large virtual worlds was implemented via double precision of coordinates (64-bit per axis), [12] zone-based background data streaming, [13] and optional operations in geographic coordinate system (latitude, longitude ...

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Version 3.0 also added the Bullet physics engine in addition to the engine's built-in 3D physics back end and was the first version of Godot to be included in Debian. Godot 3.1 was released on 13 March 2019, with the most notable features being the addition of statically typed § GDScript , a script class system for GDScript, and an OpenGL ES 2 ...

  8. Hamming code - Wikipedia

    en.wikipedia.org/wiki/Hamming_code

    For each integer r ≥ 2 there is a code-word with block length n = 2 r − 1 and message length k = 2 r − r − 1. Hence the rate of Hamming codes is R = k / n = 1 − r / (2 r − 1) , which is the highest possible for codes with minimum distance of three (i.e., the minimal number of bit changes needed to go from any code word to any other ...

  9. HTTP/3 - Wikipedia

    en.wikipedia.org/wiki/HTTP/3

    HTTP/3 uses similar semantics compared to earlier revisions of the protocol, including the same request methods, status codes, and message fields, but encodes them and maintains session state differently. However, partially due to the protocol's adoption of QUIC, HTTP/3 has lower latency and loads more quickly in real-world usage when compared ...