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[10]: 4:40 After the rights to the photograph were bought by Microsoft, it was renamed Bliss and was chosen as the default wallpaper of the Luna visual style, [2] [26] the default graphical user interface of Windows XP. [27] The image was used extensively by Microsoft for promoting Windows XP and their $200 million advertising campaign. [2] [28]
Ukiyo-e [a] (浮世絵) is a genre of Japanese art that flourished from the 17th through 19th centuries. Its artists produced woodblock prints and paintings of such subjects as female beauties; kabuki actors and sumo wrestlers; scenes from history and folk tales; travel scenes and landscapes; flora and fauna; and erotica.
Pages in category "Female characters in anime and manga" The following 106 pages are in this category, out of 106 total. This list may not reflect recent changes .
A common anime character design convention is exaggerated eye size. The animation of characters with large eyes in anime can be traced back to Osamu Tezuka, who was deeply influenced by such early animation characters as Betty Boop , who was drawn with disproportionately large eyes. [ 67 ]
Magical girl characters in anime and manga (1 C, 7 P) Pages in category "Female stock characters in anime and manga" The following 17 pages are in this category, out of 17 total.
Tōkidenshō Angel Eyes (Japanese: 闘姫伝承 ANGEL EYES, roughly translating into “Legend of the Fighting Princess”) [1] is a 1996 fighting video game produced by Tecmo. It is a two-dimensional game featuring an all-female cast of characters, although their art styles consist of a mix of both pre-rendered 3D models and traditional 2D ...
The kawaii aesthetic is characterized by soft or pastel colors, rounded shapes, and features which evoke vulnerability, such as big eyes and small mouths, and has become a prominent aspect of Japanese popular culture, influencing entertainment (including toys and idols), fashion (such as Lolita fashion), advertising, and product design.
Yayoi Kusama was born on 22 March 1929 in Matsumoto, Nagano. [11] Born into a family of merchants who owned a plant nursery and seed farm, [12] Kusama began drawing pictures of pumpkins in elementary school and created artwork she saw from hallucinations, works of which would later define her career. [9]