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Following disagreements between former core developers and the repository owner, a fork known as pygame-ce (Community Edition) was created. [16] There is a regular competition, called PyWeek, to write games using Python (and usually but not necessarily, Pygame). [17] [18] [19] The community has created many tutorials for Pygame. [20] [21] [22 ...
Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++ , C# , Lua , and JavaScript .
The Ren'Py Visual Novel Engine (or RenPy for short) is a free software game engine which facilitates the creation of visual novels.Ren'Py is a portmanteau of ren'ai (恋愛), the Japanese word for 'romantic love', a common element of games made using Ren'Py; and Python, the programming language that Ren'Py runs on.
To avoid installing the large SciPy package just to get an array object, this new package was separated and called NumPy. Support for Python 3 was added in 2011 with NumPy version 1.5.0. [15] In 2011, PyPy started development on an implementation of the NumPy API for PyPy. [16] As of 2023, it is not yet fully compatible with NumPy. [17]
It ships with most Linux distributions, [230] AmigaOS 4 (using Python 2.7), FreeBSD (as a package), NetBSD, and OpenBSD (as a package) and can be used from the command line (terminal). Many Linux distributions use installers written in Python: Ubuntu uses the Ubiquity installer, while Red Hat Linux and Fedora Linux use the Anaconda installer.
Newt was originally designed for use in the install code of Red Hat Linux and is written mostly focusing on clear interface, simplicity and small footprint. [2] Because of that, unlike most recent GUI engines, it does not use an event-driven architecture.
ncurses (new curses) is a programming library for creating textual user interfaces (TUIs) that work across a wide variety of terminals; it is written in a way that attempts to optimize the commands that are sent to the terminal, so as reduce the latency experienced when updating the displayed content.