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General Quarters 2 (20th Century Naval Warfare, 1/2400) (L.L. Gill, CinC Soft Metal Castings, 1977) General Quarters (Old Dominion GameWorks, unknown) Great Battles of World War II (Bruce McFarlane, The Canadian Wargames Group, 1995) Grey Storm, Red Steel (Firebase Games, 1995) Guts 'N Glory (GTB, 2006) Hour of Glory (Warm Acre, 2004) I Ain't ...
There are four types of materials available: O-1 tool steel, A-2 tool steel, A-6 tool steel, and 1018 steel (low-carbon or low-carb steel). Lengths are either 18 or 36 in (457 or 914 mm) long, various widths up to 16 in (406 mm) are available, and thicknesses range from 1 ⁄ 64 to 2.875 in (0.40 to 73.03 mm).
In order to publish the game, Zucker formed the company Tactical Studies Group, and convinced George Blagowidow, the owner of Hippocrene Books and distributor of SPI wargames, to buy 800 copies. On the basis of that sale, Zucker convinced SPI's printer to print 2000 copies. Zucker went to Origins '78 with the ziplock game and sold 250 copies. [1]
Tactical wargames are a type of wargame that models military conflict at a tactical level, i.e. units range from individual vehicles and squads to platoons or companies. These units are rated based on types and ranges of individual weaponry.
The General (1964–1998) was a bi-monthly periodical devoted to supporting Avalon Hill's line of wargames, with articles on game tactics, history, and industry news.It was the first professionally produced wargaming magazine for the nascent cardboard and hex-map wargaming hobby.
A video wargame of the Battle of Arnhem: B-24: 1987: AppII, C64, DOS A World War II air warfare simulation game [1] Baltic 1985: Corridor to Berlin: 1984: AppII, C64 A strategy game of hypothetical WW III land combat in Eastern Germany Battle for Normandy: 1982: AppII, ATR, C64, DOS, TRS80 A simulation of the famous World War II battle on D-Day [2]
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A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military exercises, or war games) developed in 1954 following the publication and commercial success of Tactics. [1]