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LocoMania is a puzzle game developed by Czech studio 7FX, published by Lighthouse Interactive. The player plays as the train dispatcher and controls switches and train directions with the intent to get the trains through the system as fast as possible. LocoMania features 12 maps, 26 trains and 36 train carriages. [1]
Escape from Tarkov is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Microsoft Windows. The game is set in the fictional Norvinsk region in northwestern Russia , where a war is taking place between two private military companies (United Security "USEC" and the Battle Encounter Assault Regiment ...
Pages in category "Lighthouse Interactive games" The following 14 pages are in this category, out of 14 total. This list may not reflect recent changes. A.
The gameplay focuses on exploration and puzzle-solving as players take on the role of a lighthouse keeper who takes on the job after the previous lighthouse keeper's disappearance. [3] The beginning sequences of the game focus on the repetitive tasks of lighthouse maintenance as supernatural events begin to occur. [ 9 ]
The Player starts the game in their new cottage on the Oregon coast. According to the Player's diary, he or she (the character's gender is never explicitly defined) is a struggling writer who has just moved in, and recently met their eccentric next door neighbor, Dr. Jeremiah Krick, and his daughter Amanda, who live in a nearby lighthouse.
George Worthylake served as the first lighthouse keeper in the United States. He served at Boston Harbor Lighthouse from 1716 until his death in 1718. [7] In 1776, Hannah Thomas became the first female lighthouse keeper in the United States when she became keeper of Plymouth (Gurnet) Lighthouse in Massachusetts following the death of her husband, John Thomas.
Lighthouse Interactive Game Publishing B.V. was a video game publisher established in 2005 by industry veterans. With its head office in Haarlem, The Netherlands and a satellite office in Montreal, Canada, the company grew quickly and went on to establish offices in Toronto, Canada, and London, England.
The game consists of a 5 by 5 grid of lights. When the game starts, a random number or a stored pattern of these lights is switched on. Pressing any of the lights will toggle it and the four adjacent lights. The goal of the puzzle is to switch all the lights off, preferably in as few button presses as possible. [1] [4]