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Usborne Adventure Gamebooks, written by various authors (3 books published, 4th book due in 2024) Usborne Puzzle Adventures, written by Jenny Tyler and others (25 books) Virtual Reality, written by Dave Morris and Mark Smith (6 books) VulcanVerse, written by Dave Morris and Jamie Thomson (5 books planned, 4 published)
Shoecake Games 2010 Puzzle Shareware 10.3 or higher BombSquad: Eric Froemling 2011 Arcade 10.6.6 or higher Bone: Out from Boneville: Telltale Games 2006 Adventure Commercial 10.3.9 or higher Bongo Boogie: Bonkheads: 1AM Arcade Commercial Bonnie's Bookstore: New Crayon Games 2005 Puzzle Commercial Book of Legends: The Book of Unwritten Tales ...
Bookworm is a word-forming puzzle video game by PopCap Games.From a grid of available letters, players connect letters to form words. As words are formed, they are removed from the grid and the remaining letters collapse to fill the available space.
An example Jumble-style puzzle. Jumble is a word puzzle with a clue, a drawing illustrating the clue, and a set of words, each of which is “jumbled” by scrambling its letters. A solver reconstructs the words, and then arranges letters at marked positions in the words to spell the answer phrase to the clue.
Hoyle's Official Book of Games: Volume 3 was the third volume in Sierra On-Line's series of computer games based on the officially licensed Hoyle rules and trademark. Unlike the two previous games, this one was made with Sierra's new improved VGA engine, and focused on board games , where the previous entries in the series had featured card games .
The logic puzzle was first produced by Charles Lutwidge Dodgson, who is better known under his pen name Lewis Carroll, the author of Alice's Adventures in Wonderland.In his book The Game of Logic he introduced a game to solve problems such as confirming the conclusion "Some greyhounds are not fat" from the statements "No fat creatures run well" and "Some greyhounds run well". [1]
The books involve a branching path format in order to move between sections of text, but the reader creates a character as in a role-playing game, and resolves actions using a game-system. Unlike role-playing solitaire adventures, adventure gamebooks include all the rules needed for play in each book.
Despite the game's popularity in North America, no version of Boggle offering a 5×5 grid was marketed outside Europe for an extended period until 2011, when Winning Moves Games USA revived the Big Boggle name for a new version. Their variant features a two-letter die with popular letter combinations such as Qu, Th and In.