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A traveling scoreslip (also called a traveler) is a form used for recording the results of each deal in a duplicate bridge tournament. [1] In these tournaments, the four hands of each deal are placed into a board so that the same deal can be played by different competitors.
The par result is that score that arises from the par contract and on which neither side could reasonably improve by changing their line of play. [1] Game theoreticians would refer to such a par result as a Nash equilibrium. The term par score originated in the game of golf.
This is a list of bidding systems used in contract bridge. [1] [2] Systems listed have either had an historical impact on the development of bidding in the game or have been or are currently being used at the national or international levels of competition. Bidding systems are characterized as belonging to one of two broadly defined categories:
An honor bonus is received by any player at the end of any deal in which the player held particular honor cards. (As there is no skill in scoring for honors, players often agree to play without the honor bonuses.) In duplicate bridge only: A partial-game bonus is received at the end of each deal for any partial game contract bid and made
One particular allocation of 52 cards to the four players including the bidding, the play of the cards and the scoring based on those cards. Also called deal or hand. A device that keeps each player's cards separate for duplicate bridge. The dummy's hand. For example, "You're on the board" means "The lead is in the dummy". Board-a-match (BAM)
A bid of 1 ♥ or 1 ♠ shows at least 4 or 5 cards in the major suit, and 1 ♣ or 1 ♦ shows at least 3 or 4 cards in the minor suit. The complete hand usually contains about (11)12-20(22) high card points. As between two major suits or between two minor suits, the bidder opens in the longer suit; with equal lengths, the higher ranking suit ...
Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE. "Say" for EG, used to mean "for example". More obscure clue words of this variety include: "Model" for T, referring to the Model T.
The player could memorize the common patterns of the 13 cards, in a suit, as held by the four players: 4432, 4333, 4441, 5332, 5431, 5422, 6322, 6331, etc. If a player discovers that each opponent has three cards in a suit, and the player holds two cards, then no arithmetic is needed to know that the partner holds the remaining five cards of ...