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Albert Wesker (Japanese: アルバート・ウェスカー, Hepburn: Arubāto Wesukā) is a character in the Resident Evil survival horror video game series created by the Japanese company Capcom. He was first introduced in the original Resident Evil (1996) as the captain of the Special Tactics and Rescue Service (S.T.A.R.S.) unit of the ...
Resident Evil: Afterlife is a 2010 action horror film [2] written and directed by Paul W. S. Anderson. ... He went to audition for the role of Albert Wesker, ...
In 2010, he appeared in Resident Evil: Afterlife, where he played villain Albert Wesker. [1] He reprised the role of Wesker in two sequels, 2012 in Resident Evil: Retribution. [7] and in 2016 in Resident Evil: The Final Chapter.
Warning: The following contains spoilers from all eight episodes of Netflix’s Resident Evil. Netflix’s Resident Evil series, which dropped all eight episodes on Thursday, centers on Dr. Albert ...
For the Destructoid source, I'd expand on the writer's thoughts on Wesker's battle, and with the Escapist source, I would include a direct quote, for instance "Wesker is basically Agent Smith in The Matrix – a perfect villain for the first story, but so effective that directors kept making him more powerful in sequels, even when doing so made ...
Resident Evil [a] is an American biopunk [1] action horror television series developed by Andrew Dabb for Netflix.Loosely based on the video game series of the same name by Capcom, [2] it is the second television adaptation of the franchise after the animated miniseries Infinite Darkness (2021), and the third live-action adaptation after the film series of the same name and the reboot film ...
The "Resident Renholder Mix" of the song was featured in the premiere trailer for Resident Evil: Afterlife. [2] It is also featured in the film during the Alice vs. Albert Wesker battle and the ending credits. Additionally, the song is in the video game Guitar Hero: Warriors of Rock [3] and the trailer for the movie Safe. [4]
Resident Evil: Retribution is the second film in the series to be shot in 3D, the first being Resident Evil: Afterlife. It was also filmed in 4K resolution. [22] The Red Epic camera system was used, which producer Jeremy Bolt said is 50% smaller than the Sony F35 that was used for Resident Evil: Afterlife. [23]