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Third person, or third-person, may refer to: Third person (grammar), a point of view (in English, he, she, it, and they) Illeism, the act of referring to oneself in the third person; Third-person narrative, a perspective in plays, storytelling, or movies; Third-person view, a point of view in video games where the camera is positioned above the ...
In video games, third-person (also spelled third person) is a graphical perspective rendered from a fixed distance behind and slightly above the player character. This viewpoint allows players to see a more strongly characterized avatar and is most common in action games and action adventure games .
A third-person shooter is a game structured around shooting, [1] and in which the player can see the avatar on-screen in a third-person view. [1] [2] Third-person shooters are distinguished from other shooter games that may present the game from a third-person view such as shoot 'em ups, as the game is presented with the player's avatar as a ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 12 January 2025. System to display a view of a 3D virtual world Virtual camera system demo showing parameters of the camera that can be adjusted Part of a series on Video game graphics Types 2.5D & 3/4 perspective First-person view Fixed 3D Full motion video based game Graphic adventure game Isometric ...
Third-person shooter (TPS) is a genre of 3D action video game in which the player character is visible on-screen, and the gameplay consists primarily of shooting. Legend [ edit ]
Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.
Third person refers to a graphical perspective rendered from a view that is some distance away (usually behind and slightly above) from the player's character. [5] This viewpoint allows players to see a more strongly characterized avatar, and is most common in action and action-adventure games . [ 5 ]
The action film Hardcore Henry (2015) consists entirely of POV shots, presenting events from the perspective of the title character, in the style of a first-person shooter video game. Nearly the entire film Maniac is shot from the murderer's point of view, with his face being shown only in reflections and occasionally in the third person.