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The set of categories actually used in a game system, as well as the precise statistics within each category, vary greatly. The most often used types of statistic include: Attributes describe to what extent a character possesses natural, in-born characteristics common to all characters.
Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.
Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002.. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [1]
Mystic Ark (ミスティックアーク, Misutikku Āku) is a 1995 role-playing video game developed by Produce! and published by Enix for the Super Famicom. The video game was only released in Japan. Mystic Ark has strong similarities to the games The 7th Saga [2] and Brain Lord, also developed by Produce
Order statistics have a lot of applications in areas as reliability theory, financial mathematics, survival analysis, epidemiology, sports, quality control, actuarial risk, etc. There is an extensive literature devoted to studies on applications of order statistics in these fields.
PER largely measures offensive performance. Hollinger freely admits that two of the defensive statistics it incorporates—blocks and steals (which was not tracked as an official stat until 1973)—can produce a distorted picture of a player's value and that PER is not a reliable measure of a player's defensive acumen.
Some of the statistics, such as the mailing list totals, most active Wikipedian per hour and per day, and most edited article per hour and per day were unique. There was also an rss feed [dead link ], and instructions on how to read some of the more interesting graphs. 2004 February/October – Web browsers used to access Wikipedia
Sometime the players statistics are divided by minutes played and multiplied by 48 minutes (had he played the entire game), denoted by * per 48 min. or *48M. A player who makes double digits in a game in any two of the PTS, REB, AST, STL, and BLK statistics is said to make a double double ; in three statistics, a triple double ; in four ...