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  2. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    In three or more dimensions, even two lines almost certainly do not intersect; pairs of non-parallel lines that do not intersect are called skew lines. But if an intersection does exist it can be found, as follows. In three dimensions a line is represented by the intersection of two planes, each of which has an equation of the form

  3. Vertical line test - Wikipedia

    en.wikipedia.org/wiki/Vertical_line_test

    In mathematics, the vertical line test is a visual way to determine if a curve is a graph of a function or not. A function can only have one output, y , for each unique input, x . If a vertical line intersects a curve on an xy -plane more than once then for one value of x the curve has more than one value of y , and so, the curve does not ...

  4. Coplanarity - Wikipedia

    en.wikipedia.org/wiki/Coplanarity

    This occurs if the lines are parallel, or if they intersect each other. Two lines that are not coplanar are called skew lines . Distance geometry provides a solution technique for the problem of determining whether a set of points is coplanar, knowing only the distances between them.

  5. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    To check if a given point lies inside or outside a polygon: Draw a horizontal line to the right of each point and extend it to infinity. Count the number of times the line intersects with polygon edges. A point is inside the polygon if either count of intersections is odd or point lies on an edge of the polygon.

  6. Horizontal line test - Wikipedia

    en.wikipedia.org/wiki/Horizontal_line_test

    A horizontal line is a straight, flat line that goes from left to right. Given a function f : R → R {\displaystyle f\colon \mathbb {R} \to \mathbb {R} } (i.e. from the real numbers to the real numbers), we can decide if it is injective by looking at horizontal lines that intersect the function's graph .

  7. Multiple line segment intersection - Wikipedia

    en.wikipedia.org/wiki/Multiple_line_segment...

    The Shamos–Hoey algorithm [1] applies this principle to solve the line segment intersection detection problem, as stated above, of determining whether or not a set of line segments has an intersection; the Bentley–Ottmann algorithm works by the same principle to list all intersections in logarithmic time per intersection.

  8. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.

  9. Concurrent lines - Wikipedia

    en.wikipedia.org/wiki/Concurrent_lines

    Lines A, B and C are concurrent in Y. In geometry, lines in a plane or higher-dimensional space are concurrent if they intersect at a single point.. The set of all lines through a point is called a pencil, and their common intersection is called the vertex of the pencil.