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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Whether it is a console or a graphical interface application, the program must have an entry point of some sort. The entry point of a C# application is the Main method. There can only be one declaration of this method, and it is a static method in a class. It usually returns void and is passed command-line arguments as an array of strings.

  3. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures , the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [ 1 ]

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  5. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    In these languages, data and methods to manipulate the data are in the same code unit called an object. This encapsulation ensures that the only way that an object can access data is via methods of the object that contains the data. Thus, an object's inner workings may be changed without affecting code that uses the object.

  6. Data, context and interaction - Wikipedia

    en.wikipedia.org/wiki/Data,_context_and_interaction

    Data, context, and interaction (DCI) is a paradigm used in computer software to program systems of communicating objects. Its goals are: Its goals are: To improve the readability of object-oriented code by giving system behavior first-class status;

  7. Comparison of C Sharp and Java - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java

    The structures use C# operator overloading so that instances can be manipulated using operators such as +, -, *, and /, like other primitive data types. C# standard library does not have classes to deal with arbitrary-precision floating point numbers (see software for arbitrary-precision arithmetic).

  8. Object database - Wikipedia

    en.wikipedia.org/wiki/Object_database

    Access to data can be faster because an object can be retrieved directly without a search, by following pointers. Another area of variation between products is in the way that the schema of a database is defined. A general characteristic, however, is that the programming language and the database schema use the same type definitions.

  9. Marker interface pattern - Wikipedia

    en.wikipedia.org/wiki/Marker_interface_pattern

    The marker interface pattern is a design pattern in computer science, used with languages that provide run-time type information about objects.It provides a means to associate metadata with a class where the language does not have explicit support for such metadata.