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  2. Bullet (software) - Wikipedia

    en.wikipedia.org/wiki/Bullet_(software)

    Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics. It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [ 4 ] for his work on Bullet.

  3. Box2D - Wikipedia

    en.wikipedia.org/wiki/Box2D

    On January 17, 2010, Box 2D moved the project to Google Code for hosting. [5] On July 12, 2015, hosting was moved again, this time to GitHub. [6] On March 6, 2008, version 2.0 was launched, introducing continuous collision detection and revamping the API.

  4. Greenfoot - Wikipedia

    en.wikipedia.org/wiki/Greenfoot

    In March 2009, Greenfoot project became free and open source software, and licensed under GPL-2.0-or-later with the Classpath exception. In August 2009, a textbook [4] was published that teaches programming with Greenfoot. In 2017, Greenfoot was extended to support a second programming language, Stride (in addition to Java). Stride is intended ...

  5. Collision detection - Wikipedia

    en.wikipedia.org/wiki/Collision_detection

    Collision detection is the computational problem of detecting an intersection of two or more objects in virtual space. More precisely, it deals with the questions of if , when and where two or more objects intersect.

  6. Soft-body dynamics - Wikipedia

    en.wikipedia.org/wiki/Soft-body_dynamics

    Real-time systems generally have to use discrete collision detection, with other ad hoc ways to avoid failing to detect collisions. Detection of collisions between cloth and environmental objects with a well defined "inside" is straightforward since the system can detect unambiguously whether the cloth mesh vertices and faces are intersecting ...

  7. Collision avoidance in transportation - Wikipedia

    en.wikipedia.org/wiki/Collision_avoidance_in...

    In transportation, collision avoidance is the maintenance of systems and practices designed to prevent vehicles (such as aircraft, motor vehicles, ships, cranes and trains) from colliding with each other. They perceive the environment with sensors and prevent collisions using the data collected from the sensors.

  8. Carrier-sense multiple access with collision detection

    en.wikipedia.org/wiki/Carrier-sense_multiple...

    A local collision is a collision that occurs at the NIC, as opposed to on the wire. A NIC cannot detect local collisions without attempting to send information. On UTP cable, a local collision is detected on the local segment only when a station detects a signal on the RX pair at the same time it is sending on the TX pair. Since the two signals ...

  9. raylib - Wikipedia

    en.wikipedia.org/wiki/Raylib

    Raylib (stylized as raylib) is a cross-platform open-source software development library.The library was made to create graphical applications and games. [3] [4]The library is designed to be suited for prototyping, tooling, graphical applications, embedded systems, and education.