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  2. Final Fantasy XIV: Endwalker - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV:_Endwalker

    [10] [13] [14] Expansions for Final Fantasy XIV are designed to compete with offline RPGs in length and content. [ 4 ] [ 15 ] In terms of content, roughly 70% of development time is devoted to standard features common to every expansion, such as new dungeons and classes, and 30% is devoted to creating unique features and modes of gameplay. [ 12 ]

  3. EverQuest: The Ruins of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest:_The_Ruins_of_Kunark

    EverQuest: The Ruins of Kunark (RoK, Kunark, or simply the Kunark expansion) is the first expansion to EverQuest, a massively multiplayer online role-playing game (MMORPG), released on April 14, 2000. It introduced a new land area to the game, the continent of Kunark, which had been previously unexplored.

  4. Final Fantasy XIV - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV

    Final Fantasy XIV [c] is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix.Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4, macOS, PlayStation 5, and Xbox Series X/S.

  5. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    The first compilations were the European EverQuest Deluxe Edition and North American EverQuest Trilogy, which included the base game, The Ruins of Kunark, and The Scars of Velious. [51] Subsequent packages would be released almost yearly until the Anniversary Edition in April 2007, which included the base game and the first 13 expansions.

  6. EverQuest Online Adventures - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Online_Adventures

    EverQuest Online Adventures was set in the fictional world of Norrath 500 years prior to the original EverQuest, in the "Age of Adventure". The world featured many places familiar to fans of the original and most of the differences were explained in the lore of EverQuest. The gameplay focused on character advancement, environment combat, quests ...

  7. Champions of Norrath - Wikipedia

    en.wikipedia.org/wiki/Champions_of_Norrath

    Champions of Norrath: Realms of EverQuest is a 2004 action role-playing video game for the PlayStation 2, set in the EverQuest universe. The game is playable with one single player or cooperative for up to four players, but with a Network Adapter, players can take the game online with others and kill others or join to form groups of adventurers.

  8. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows.It was released by Sony Online Entertainment in March 1999 in North America, [5] and by Ubisoft in Europe in April 2000. [6]

  9. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    Within EverQuest II, each player creates a character to interact in the 3D, fictional world of Norrath. The character can adventure (complete quests, explore the world, kill monsters and gain treasures and experience) and socialize with other players. The game also has a 'tradeskill' system that allows players to create items for in-game use.