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  2. Xbox Cloud Gaming - Wikipedia

    en.wikipedia.org/wiki/Xbox_Cloud_Gaming

    Xbox Cloud Gaming is a cloud gaming service as part of Xbox offered by Microsoft ... The internet speed requirements for Xbox Cloud Gaming's service is as follows: [26]

  3. Kalydo - Wikipedia

    en.wikipedia.org/wiki/Kalydo

    Kalydo is a proprietary cloud gaming technology and service based on file streaming. The Kalydo platform launched commercially in 2008 and has been in service since. The Kalydo file streaming technology allows games to be played immediately, without the need of downloading and installation, providing faster and easier access to games.

  4. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    [3] [15] Because of such tight lag requirements, distance considerations of the speed of light through optical fiber come into play, currently limiting the distance between a user and a cloud gaming game server to approximately 1000 miles, according to OnLive. [16] There is also much controversy about the lag associated with cloud gaming.

  5. OnLive - Wikipedia

    en.wikipedia.org/wiki/OnLive

    A web browser based demo service was also available for Windows PCs and Intel-based Macs running Mac OS X 10.5.8 or later enabling trials of games to be played without the need to download the OnLive Client. Network requirements: The service required a 2 Mbit/s Internet connection (5 Mbit/s or higher recommended) with low latency. [11]

  6. Google Stadia - Wikipedia

    en.wikipedia.org/wiki/Google_Stadia

    Stadia was a cloud gaming service, [1] in which it requires an Internet connection and a device running either Chromium or a dedicated application. [2] Stadia elaborated upon YouTube's capacity to stream media to the user, as game streaming was seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", the Latin plural of "stadium", was ...

  7. Cloud gaming - Wikipedia

    en.wikipedia.org/wiki/Cloud_gaming

    Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game is run ...

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  9. Nvidia GRID - Wikipedia

    en.wikipedia.org/wiki/Nvidia_GRID

    Nvidia GRID is a family of graphics processing units (GPUs) made by Nvidia, introduced in 2008, that is targeted specifically towards cloud gaming. [1] The Nvidia GRID includes both graphics processing and video encoding into a single device which is able to decrease the input to display latency of cloud based video game streaming. [2]

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