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  2. Miles Sound System - Wikipedia

    en.wikipedia.org/wiki/Miles_Sound_System

    The Miles Sound System was used in its history by over 7,000 video games across 18 platforms. [4] Computer Gaming World stated in 1994 that "Many of the game publishers have decided to support only those sound cards which are supported by the Miles drivers", especially the Sound Blaster.

  3. Kinetica - Wikipedia

    en.wikipedia.org/wiki/Kinetica

    The game incorporates the use of SoundMAX audio technology by Analog Devices. An art book titled The Art of Kinetica was included with the game itself, containing artwork of the game's characters. In 2016, the game was re-released on PlayStation 4 .

  4. Sensaura - Wikipedia

    en.wikipedia.org/wiki/Sensaura

    Sensaura Ltd., a division of Creative Technology, was a company that provided 3D audio effect technology for the interactive entertainment industry. Sensaura technology was shipped on more than 24 million game consoles and 150 million PCs (on soundcards, motherboards and external USB audio devices).

  5. Freesound - Wikipedia

    en.wikipedia.org/wiki/Freesound

    Freesound is a collaborative repository of Creative Commons licensed audio samples, and non-profit organisation, with more than 500,000 sounds and effects (as of May 2021), [1] and 8 million registered users (as of March 2019).

  6. Compaq Presario - Wikipedia

    en.wikipedia.org/wiki/Compaq_Presario

    All models of the EZ2000 series came with 64 MB of RAM, integrated AGP graphics, an integrated SoundMax sound chip, 17–20 GB hard disk drives, a floppy disk drive, a 56k modem on a PCI card, and a CD-RW drive. An additional CD-ROM or DVD-ROM drive is also available as an option, as well as the option for Ethernet connectivity.

  7. Digital audio - Wikipedia

    en.wikipedia.org/wiki/Digital_audio

    It is, therefore, generally possible to have an entirely error-free digital audio system in which no noise or distortion is introduced between conversion to digital format and conversion back to analog. [a] A digital audio signal may be encoded for correction of any errors that might occur in the storage or transmission of the signal.

  8. AC'97 - Wikipedia

    en.wikipedia.org/wiki/AC'97

    AC'97 (Audio Codec '97; also MC'97 for Modem Codec '97) is an audio codec standard developed by Intel Architecture Labs and various codec manufacturers in 1997. The standard was used in motherboards, modems, and sound cards.

  9. Intel High Definition Audio - Wikipedia

    en.wikipedia.org/wiki/Intel_High_Definition_Audio

    Like AC'97, HD Audio acts as a device driver, defining the architecture, link frame format, and programming interfaces used in the hardware of the host controller of the PCI bus and linking it to a codec used by a computer's software. [7]