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[[Category:Mystery templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Mystery templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
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The game has a minimal story, in which the player is told by letters of a mysterious box in a room in a house; as the player solves the puzzles around the box, more notes from the same author – one who previously had solved the mystery of the box – are found, describing the box's use of an ethereal material called "Null", as well as showing ...
Unique among many games of this genre, MOTAS features a plot that changes and evolves as the player advances through the course of the game. MOTAS begins in a relatively formulaic fashion; as is the convention in escape the room games, the player awakens in a bedroom that is locked from the outside with no memory of prior events.
Mystery Date game board, 1965. Mystery Date can be played with two, three, or four players. The object of the game is to acquire a desirable date, while avoiding the "dud". [1] [2] Players acquire cards to assemble outfits in four different colors by rolling a die to move around the board, then drawing, discarding, or trading cards as dictated by the spaces where they land.
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Clue Chronicles: Fatal Illusion is a first-person, 3D-perspective, point-and-click adventure game [13] with gameplay typical of the genre, totaling about 20 hours. It "plays like a traditional CD-ROM adventure game with a mystery theme". [12]