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  2. IllumiRoom - Wikipedia

    en.wikipedia.org/wiki/IllumiRoom

    It is a scalable system for dynamic, real-time interactive projection mapping in which multiple such procams can be used together in a room to generate an immersive unified projection mapping that is automatically adapted to the room environment, and which users can interact with physically. Unlike IllumiRoom, which implements focus-plus ...

  3. Cave automatic virtual environment - Wikipedia

    en.wikipedia.org/wiki/Cave_automatic_virtual...

    The floor can be a downward-projection screen, a bottom projected screen, or a flat panel display. The projection systems are very high-resolution due to the near distance viewing which requires very small pixel sizes to retain the illusion of reality. The user wears 3D glasses inside the CAVE to see 3D graphics generated by the CAVE. People ...

  4. Fulldome - Wikipedia

    en.wikipedia.org/wiki/Fulldome

    Multiple-projector fulldome video systems rely on two or more video projectors edge-blended to create a seamless image that covers a hemispherical projection surface; splitting the entire image up into segments allows for higher-resolution imagery and projector placement that does not intrude on the viewing area underneath the dome.

  5. Projection mapping - Wikipedia

    en.wikipedia.org/wiki/Projection_mapping

    Projection mapping, similar to video mapping and spatial augmented reality, is a projection technique [1] [2] used to turn objects, often irregularly shaped, into display surfaces for video projection. The objects may be complex industrial landscapes, such as buildings, small indoor objects, or theatrical stages.

  6. Spinning mirror system - Wikipedia

    en.wikipedia.org/wiki/Spinning_mirror_system

    The diagram shows the mirror system and the synchronized engine that displays light from the high speed video projector. Spinning mirror systems are used to build interactive 3D graphics and autostereoscopic visuals visible to multiple simultaneous viewers, since a different view can be perceived by each viewer depending on the angle of vision.

  7. Interactive art - Wikipedia

    en.wikipedia.org/wiki/Interactive_art

    The Tunnel under the Atlantic (1995), Maurice Benayoun, Virtual Reality Interactive Installation, a video link between gallery visitors in Paris and Montreal Music Room (1983), Jean-Robert Sedano and Solveig de Ory in Montpellier France [1] Interactive art is a form of art that involves the spectator in a way that allows the art to achieve its ...

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