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[3] One may compare linear motion to general motion. In general motion, a particle's position and velocity are described by vectors, which have a magnitude and direction. In linear motion, the directions of all the vectors describing the system are equal and constant which means the objects move along the same axis and do not change direction.
There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.
[1] [2] [3] Since the mid-20th century, the term "dynamics" (or "analytical dynamics") has largely superseded "kinetics" in physics textbooks, [4] though the term is still used in engineering. In plasma physics , kinetics refers to the study of continua in velocity space.
Kinematics is a subfield of physics and mathematics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move.
F is a 3-flat in the eight-dimensional space of dual quaternions. This 3-flat F represents space, and the homography constructed, restricted to F, is a screw displacement of space. Let a be half the angle of the desired turn about axis r, and br half the displacement on the screw axis. Then form z = exp((a + bε)r) and z* = exp((a − bε)r ...
Modern kinematics developed with study of electromagnetism and refers all velocities to their ratio to speed of light. Velocity is then interpreted as rapidity , the hyperbolic angle φ {\displaystyle \varphi } for which the hyperbolic tangent function tanh φ = v ÷ c {\displaystyle \tanh \varphi =v\div c} .
In classical mechanics and kinematics, Galileo's law of odd numbers states that the distance covered by a falling object in successive equal time intervals is linearly proportional to the odd numbers. That is, if a body falling from rest covers a certain distance during an arbitrary time interval, it will cover 3, 5, 7, etc. times that distance ...
The two-body problem is solved by formulas involving parameters; their values can be changed to study the class of all solutions, that is, the mathematical structure of the problem. Moreover, an accurate mental or drawn picture can be made for the motion of two bodies, and it can be as real and accurate as the real bodies moving and interacting.